Mak's Mercs

Conteact157: Wagon Escort
Stenographer: Sceond Chance

The contract was to help get a wagon from here to Brookhollow to aid the elves and dwarves in clearing out a cave in that trapped some miners. We brought in a rookie fighter named Grahf ‘Kinless’ Gathanathi and paired him with one of our experienced mercs, Ahzul. Things started off well enough. The two of them were able to get Cariona’s wagon past the guards with little effort and when the wagon got raided were able to pull through. The Council of Transportation has approached us to replace a large section of paving stones that Grahf ‘Kinless’ Gathanathi destroyed with his brash inaccuracy. Ahzul proved his mettle in the first battle by eliminating many of the thieves using his variuos magics. When the wagon got stuck in a hive of giant ants things were looking pretty bad as the workers and warriors poured out to protect their home. To make matters worse, a few archers emerged from the bushes with flaming arrows and began to fire on the immobilized wagon. With a little careful planning, Grahf ‘Kinless’ Gathanathi was able to push the wagon free and drop an archer as the other fled. Things took a turn for the worse when they reached the bridge outside of Brookhollow where two more archers and a mage kept them at bay. The archers kept Ahzul at bay by forcing him take care of the wagon but when he took two of those flaming arrows to chest he almost returned to the heavens but was saved before entering the light. The mercs were careless and lost the package all together when the flames reached the volatile chemicals inside the wagon. The wagon exploded killing Cariona’s prized bull, Toots. Cariona lost her remaing arm leaving her with no way to run her business. In the end, all the trapped miners died, the bull died, Cariona has no arms, and Mak is furious. I dont think he will be hiring those two again any time soon so we might be hiring some new mercs. Dated: 3-7-10 Signed: SC

Contract 132: "Hawkins"
Stenographer: Second Chance

The job was to investigate curious activity at the Hawkins Mausoleum. Mak sent Azuhl and Deaselrock in to investigate. There in the cemetary courtyard they discovered an army of walking dead with explosive necrotic powers. Our mercs made short work of them with little effort. Some damage was done to the interior of the mausoleum thanks to Azuhl“s abuse of the cloud of daggers. Mak wasnt very pleased but i assured him our insurance should cover it if anyone complained. After discovering a secret passage that was deliberately concealed in the floor, they descended into the sewer. A little exploration revealed a store room with evidence of someone living in these disgusting surroundings. I suspect some looting took place but neither merc would confirm… Anyways, they eventually found this sewers occupant which turned out to be Hawkins who was trying to get in the good graces of a beholder. The beholder was not impressed. Our mercs said Hawkins didnt put up much of a fight but, Deaselrock’s nose was gushing blood and a little crooked when I spoke with him. So I think he didnt want to admit that a goliath was bested by a human. At any rate, the job got done with minimal insurance costs. Special note: We need more health potions in the armory and I need to speak with Mak about background checks on our clients. Dated:1-23-10 signed: SC

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.


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