Mak's Mercs

Contract 615: The Circlet of Isis
Stenographer: Second-Chance

Simple hide and seek mission as refer to them in the business. We were hired by one of the wealthier nobles to find the Circlet of Isis, a long lost relic that grants its wearer the ability to see the future of their children. This particular noble offered to pay us double our asking cost. Half in magic trade and the other half in cold hard gold but only if we put some of our more experienced mercs on it. The nobleman possessed an orb that contained a map to the Tomb of Isis when fres blood was applied to the orb’s surface.

We brought in Zalistik, Kain Highwind, and Ehzukia. (Although Ehzukia is the reborn incarnation of a terrible employee that died in our service, Mak allowed him to join again.) They had their pick of the magic items traded in for the job then we set out in the ornithopter for the village of Surrey. We had hired a boat captain to take them to an island on the map the that was marked as the Tomb of Isis. It was our mistake to not research the mental state of the captain, Captain Harmen. I found out after the fact that Harmen had lost his crew en route to this island when a humongous cephalopod attacked his ship. Harmen’s mental state was broken by leaving his previous crew to be consumed by the kraken. He had a death wish and nearly got all of our mercs killed. As it was, Ehzukia got hurt a bump on the head and was temporarily blinded. When the kraken pulled the ship, named The Broken Promise, down into the depths Harmen recieved his deathwish (We assume. No body was ever recovered.) Our mercs swam for shore and although it was tough they pulled through.

The island proved to be a crazy mix of climate and condition. It contained beautiful sandy beaches, dark forboding forests, and thick marshes. As they moved through the woods they came to a clearing where a thick moat made of mud stood between them and a mound that the map indicated was the Tomb of Isis. Forming a masterful plan to construct several large bridge sections to traverse the moat proved to be more challenging than they thought and as a result the mercs dropprd their guard. Zalistik was pulled into the viscid moat by some mysterious assailant. Our mercs were swarmed by frog-like creatures that belched fire and lightning. Fortunately, these frog people were not very tough. As the mercs fought fiecely and begin to kill the frogs, they began to notice that every time a frog man died the world became cleaner and the moat was disappearing. After all the frogs were killed the island had took on a completely different appearance. The darkness was gone and animals were hopping freely but, more importantly, the mound before them had formed a face and three placards were on the ground.

The placards contained riddles and it took every ounce of brain power our mercs possessed to solve them. When the riddles were sorted out, the mouth of the staue opened into a large door. Descendiing beautiful marble stairs brought the group to a large throne room where three women were waiting. I was told by Ehzukia that the women were unnaturally beautiful and the one claimed to be the spirit of Isis. She said she was so impressed with the groups skills that she would give them her circlet as a reward.

When Ehzukia touched the chest holding it though flashes of an alternate reality hit him. What looked like gorgeous women to the mercs were actually hideous beasts and the chest holding the circlet was also a sentient foe. A few screams from the invoker revealed the illusion to everyone else. Alas, it was too late for Ehzukia. Kain Highwind fought valiantly but the fierce attacks agasinst his mind left him unable to control his spear. Zalistik rushed to the aid of his invoker and treated his wounds. Once all the mercs were back on their feet the enemies fell quickly. when the last one was killed the Circlet of Isis appeared. in the room.

Getting home was a big adventure for them as well. Being trapped on an island left them few ways to get to the mainland. Ingenuity served them well. The mercs constructed a raft out of pieces of The Broken Promise and floated out into the Royal Blue. A fishing boat found them and when the shore was reached I recieved a letter for their pickup. The mercs were able to hide the Circlet from their rescuers.* The package was delivered and the client was pleased, so another job well done by Maks Mercs.

*When I asked them how they managed concealing it, they looked away and said, “I don’t wanna talk about it.”

Dated: 6-17-10

Signed: S. C.

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Conteact157: Wagon Escort
Stenographer: Sceond Chance

The contract was to help get a wagon from here to Brookhollow to aid the elves and dwarves in clearing out a cave in that trapped some miners. We brought in a rookie fighter named Grahf ‘Kinless’ Gathanathi and paired him with one of our experienced mercs, Ahzul. Things started off well enough. The two of them were able to get Cariona’s wagon past the guards with little effort and when the wagon got raided were able to pull through. The Council of Transportation has approached us to replace a large section of paving stones that Grahf ‘Kinless’ Gathanathi destroyed with his brash inaccuracy. Ahzul proved his mettle in the first battle by eliminating many of the thieves using his variuos magics. When the wagon got stuck in a hive of giant ants things were looking pretty bad as the workers and warriors poured out to protect their home. To make matters worse, a few archers emerged from the bushes with flaming arrows and began to fire on the immobilized wagon. With a little careful planning, Grahf ‘Kinless’ Gathanathi was able to push the wagon free and drop an archer as the other fled. Things took a turn for the worse when they reached the bridge outside of Brookhollow where two more archers and a mage kept them at bay. The archers kept Ahzul at bay by forcing him take care of the wagon but when he took two of those flaming arrows to chest he almost returned to the heavens but was saved before entering the light. The mercs were careless and lost the package all together when the flames reached the volatile chemicals inside the wagon. The wagon exploded killing Cariona’s prized bull, Toots. Cariona lost her remaing arm leaving her with no way to run her business. In the end, all the trapped miners died, the bull died, Cariona has no arms, and Mak is furious. I dont think he will be hiring those two again any time soon so we might be hiring some new mercs. Dated: 3-7-10 Signed: SC

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Contract 132: "Hawkins"
Stenographer: Second Chance

The job was to investigate curious activity at the Hawkins Mausoleum. Mak sent Azuhl and Deaselrock in to investigate. There in the cemetary courtyard they discovered an army of walking dead with explosive necrotic powers. Our mercs made short work of them with little effort. Some damage was done to the interior of the mausoleum thanks to Azuhl“s abuse of the cloud of daggers. Mak wasnt very pleased but i assured him our insurance should cover it if anyone complained. After discovering a secret passage that was deliberately concealed in the floor, they descended into the sewer. A little exploration revealed a store room with evidence of someone living in these disgusting surroundings. I suspect some looting took place but neither merc would confirm… Anyways, they eventually found this sewers occupant which turned out to be Hawkins who was trying to get in the good graces of a beholder. The beholder was not impressed. Our mercs said Hawkins didnt put up much of a fight but, Deaselrock’s nose was gushing blood and a little crooked when I spoke with him. So I think he didnt want to admit that a goliath was bested by a human. At any rate, the job got done with minimal insurance costs. Special note: We need more health potions in the armory and I need to speak with Mak about background checks on our clients. Dated:1-23-10 signed: SC

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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